

In a difficult spread, this can indicate emotional problems and an inability to decide who to love.Ĥ of Hearts – Travel, change of home or business.ĥ of Hearts – Jealousy some ill-will from people around you.Ħ of Hearts – A sudden wave of good luck. This is a very favourable card that indicates strength and support coming from a partner.ģ of Hearts – Love and happiness when the entire spread is generally favourable.

This card is a particularly favourable card that indicates troubles and problems lifting.Ģ of Hearts – A warm partnership or engagement. That’s everything there is to know about The Division 2 Cards, may the luck be on your side with those random drops! Special thanks to PSN-Users “Infamous_Dan” for the first spot and “SlySinatra” for the second spot.Ace of Hearts – Love and happiness.

If that takes you out of the experience too much you can just leave the game running and grab a card every 30 minutes. Realistically, if you start this early on, always keep a timer / stopwatch running, and get one card after each main mission, you should have one set of cards completed at some point in the endgame. In order to get all trophies and achievements you’ll have to do about 45 missions anyway (16 in the story, again 16 on hard, and in the endgame you have to replay a majority of missions once again). It’s a long process but you don’t have to actively play during those 30 minutes, you can just keep the game running. Simply fast travel back to the White House after 30 minutes have passed and run back to the farming spot. You can also set an alarm clock for every 30 minutes. With this strategy you will get lots of cards between missions. When you pick it up it will show in the bottom left corner “New Collectible Acquired: Card Name”. Then quickly run over their dropped loot the collect the card. To reduce the grind, it is recommended that after every main mission you head to the farming spot near the white house, kill the yellow health bar enemy there with a name above their head. This takes less walking than going from the White House to our first spot. Once you have the stronghold done you can fast travel to it (after the story it gets retaken by enemies and you must capture it again). You go to the Stronghold at the end of the story so this is better reserved for the endgame. In the early game the enemies have a lower spawn chance, after the story they will always be there.įarming Spot #2 – Courtyard south of District Union Arena Stronghold: This one is just a few steps away from the Union Arena Stronghold, which you can fast travel to after having beaten it. This should be your go-to spot until you unlock fast travel to the District Union Arena Stronghold. You can go here after every story mission, or whenever you go away for more than 30 minutes. Just stick to one spot to keep it simple.įarming Spot #1 – South of White House: This is the best spot early on! It’s available right after the game’s prologue and it’s the lowest level area on the map. So if you kill someone in one spot, they won’t appear in the 2nd spot any sooner. If you killed a named enemy no more can spawn on the entire map for 30 minutes. Please note that you cannot farm both at the same time. Here are guaranteed spawn points where a named enemy always spawns every 30 minutes (after finishing the story).

That’s why you might not find them there during the story. They can appear but might not be there, this is because the Black Tusk enemy faction doesn’t spawn until the endgame. During the story they have a low spawn chance. If you’re really lucky you might be done in about 10 hours playtime with the trophy / achievement “Suits You, Sir!” if you keep getting cards for the same set.ĭuring the endgame (after the story) they will always spawn in the same spot every 30 minutes. 30 minutes per card spawn x 52 cards = 1560 minutes (26 hours) to get them all. Every 30 minutes a new named enemy will spawn in the same place. Now the good news is that they can all be farmed at the same spot. Furthermore, if you die during an encounter with such an enemy they disappear and it takes another 30 minutes for a new named enemy to spawn. What makes this a bit annoying is that only 1 named enemy can spawn every 30 minutes (real time). There is no way to find these as collectible pickups, they are all dropped by the named enemies with yellow health. Each named enemy drops 1 card guaranteed but it’s random for which set. These cards are exclusively dropped by named enemies with yellow health bars that can only spawn in the open world (not in missions or dark zone).
